My professor advised me against releasing the hardware as open source unfortunately, especially the bluetooth version for controlling Robotis servos.
So I have been working on the balance gestures. Before, the balance gestures were very artificial, but now I have come up with equations for 2D balance gestures from the idea of having "springs" pull everything together. A little difficult to figure out at first, but it all came together fairly nicely.
For 3D balance gestures, I can easily implement body roll and pitch and lift with basic equations, but should I also model these with springs? What have other people done for 3D balance gestures?





